August 2022 Edition
My husband and I love to try new games, but we also like to keep our collection somewhat manageable. That means we have to be willing to get rid of some old games to make room for new ones. We have some Kickstarter games set to deliver very soon so it is time to clear up some shelf space.
We have a pretty loose system for determining what stays and what goes. These games are meant to be played, and if a game isn’t hitting the table it’s time to discuss whether it deserves a spot on the shelf. We have to consider what limitations prevent it from getting played, whether we have another game that “does it better”, and frankly whether we both like it or not. Ultimately, it comes down to how we feel about it. A game isn’t doomed simply because it rarely get’s played, and sometimes games that have been played a lot end up leaving. It’s complicated.
Without further ado, here are the games that are on the chopping block:
Z-Man Games, 2021
My husband cooled on Cryo rather quickly, but I found my first few plays fun and engaging. I wasn’t ready to throw in the towel without getting at least one more play of it. We were able to try it again recently and the experience fell flat for all involved. It was fun for a few plays but I don’t think I have anything left to explore. Of the games I’ve tried designed by Luke Laurie, I would play Whistle Mountain or Dwellings of Eldervale over this game any time (despite preferring the look and theme of Cryo).
Kids Table BG, 2022
There is so much to love about this game. The artwork, the premium components, the clever mechanics… When we backed this game on Kickstarter we thought we would be getting a family game with some meat on its bones. Unfortunately, even the shortened game lasts too long to keep my children’s attention. The adults I have played with have enjoyed the game, but it is far too long for its weight. Sadly this one has failed to find an audience.
Capstone Games, 2022
As I type this, Ark Nova is ranked Number 7 on boardgamegeek.com, but only time will tell if it holds. I enjoy the theme, love the action-selection mechanic, and am ambivalent about the often-criticized art style. The personal zoo-building puzzle is ok (but I prefer the interaction that occurs on the shared map in Terraforming Mars). The biggest problem for me lies in the huge deck and limited hand size. Luck of the draw is a factor in any card game but when poor draws hit here, they hit hard. I have had quite a few games of it that just left a bad taste in my mouth and that feeling is compounded by the lengthy playtime. We played it a lot when it was new to the collection, but I do not find myself excited to revisit this one.
Scythe + tons of extras (maybe)
Stonemaier Games, 2016
We used to play a lot of Scythe. We even had a group that was able to get through Rise of Fenris – it was a memorable experience. We have cooled on it, though. It isn’t a good fit for some of the people we play with regularly, and we always reach for other games before Scythe. My husband loves the efficiency puzzle and might want to hold on to it a bit longer. Maybe we can get a different group together for another Fenris campaign but it doesn’t seem likely. I think it’s time to let another gaming group have that experience.
So, how do you feel about purging games? Are you a collector working to build an epic library, or do you try to keep your collection slim? I’m always curious to know how people decide what to save and what to get rid of.